Sunday, April 28, 2024

Where to find House in Deep Shadows in Baldurs Gate 3?

house in deep shadows bg3

One of the Harpers, Yonas, will wander too far from the light and be grabbed by the shadows. When he returns, he will have become a creature of shadow himself and you will find yourselves fighting him along with six Shadows. After the enemies are destroyed, Larissa marks the location of the Last Light Inn on your map. Oliver will teleport you to the Moonrise Towers town square, alongside resurrected versions of his Mommy and Daddy Shades. Oliver will encase himself in a shield and sic his undead minions on you. Each time you kill one of his enemies, Oliver’s shield will also take damage.

Lift the shadow curse[edit edit source]

Thorm is accompanied by a necromancer named Susdera and eight Necromites. He has high AC but a low Dexterity save so you can try hitting him with Faerie Fire to get a boost to your own attacks. Aylin will probably not be much use because she's AI-controlled but Jaheira can lay down an Ice Storm at least.

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Go across and follow the edge of the area south until you unlock the Reithwin Town waypoint for later. Go back across to the Ruined Battlefield and continue south. Ignore the bridge to the west and continue south until you find Rolan, one of the tiefling refugees, fighting some shadows. From here, head south along a tree branch then follow the path east. Before heading towards the inn, take the path leading southeast. When you approach a clearing, attempt a Perception (DC 30) check.

Quests[edit edit source]

Make an Insight (DC 14) check to notice that she is nervous when talking about the relic and a Persuasion (DC 18) check to ask her about it. She gives you the key to Balthazar's room and tells you to take a Moonlantern (not that you need it). If you are playing the Dark Urge origin, you can have a unique interaction with a cat named Steelclaw on the battlements outside. Make your way east to the kitchen where you will find a halfling named Linsella trying to train gnolls to be domestic servants. Minthara will try to excuse her failure by pointing out that she had the wrong troops at her disposal.

Moonrise Towers

Both the parents are superior shadow enemies, having an aura around their bodies. Ensure this aura does not touch you, as its shadow curse abilities will deal Necrotic damage to your character. They can also teleport to the house’s roof and attack your companions from different positions. The other half, the stronger half, takes the form of a boy named Oliver and has endured for a century in the Shadow-Cursed lands.

house in deep shadows bg3

If you use Speak with Dead, he tells you that he died of hunger and thirst trapped by shadow mastiffs kept at bay by the magical torches around the place. If you destroy the torches, you will be attacked by three Shadow Mastiffs and a Shadow Mastiff Alpha. When the enemies are destroyed, loot the Alpha's remains to find a Shadow-Cloaked Ring. This won't be enough to unlock the trophy but it's a decent start.

How to protect Halsin while he saves Thaniel

Shadowheart is a good third option for her healing abilities and Turn Undead. The House of Healing is home to the surgeon Malus Thorm and an assortment of Shadow-Cursed nurses. Enter the building, and you’ll need to convince the nurse at the front desk that you’re ailing terribly.

You then have to entertain him with a story which requires a Performance (DC 21) check. Failing the check leads to a Deception (DC 18) check which you may find more manageable. Follow the edge of the town west and you will reach the Waning Moon.

If you got the OK from Z'rell, speak to Lann Tarv and ask him to share the private stash. Go through to the room to the south and take the stairs leading down. Take out the adept and zealot at the bottom of the stairs and continue to the throne room where you can slaughter an adept and two zealots along with a Scrying Eye. So long as you close all the doors beforehand, no one else on the floor will notice.

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If you let the goblins go, she will demand that you explain yourself. Answer however you please and she will probe your mind, testing your faith. If you want to investigate the suspicious sounds, return to the previous room and make a note of the mucus covering a doorway.

If you insist on fighting him, you will succumb to the Absolute. Act 2 ChecklistIf you haven't unlocked the You Have Two Hands... Trophy by this point, you should take partial Long Rests until you do. Likewise, if you're pursuing a companion romance and it hasn't developed, you should take partial Long Rests until you see the relevant event. The key opens the chest on Thorm's starting platform which contains a Ring of Exalted Marrow.

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From that waypoint, head east up the tree branch to find a ruined inn with Oliver hiding inside of it. Since you're going to be sneaking around, I suggest leaving your party behind at the waypoint so they don't become a nuisance, and taking your stealthiest character solo. If you’ve done the Art Cullagh and dealt with Thaniel, you can now speak to the boy and get more dialogue options after playing Hide and Seek.

Place the remaining gems (one at a time) on the altar and the door ahead of you will open. Use the Umbral Transporter to rejoin the rest of the party. This trial is supposed to pit your party against their shadow doubles. These have the same equipment and capabilities as you and a character is not allowed to attack other shadows until they have defeated their own shadow double.

While exploring the Shadow Cursed Land, players might run into Oliver, a necro kiddo who wants to play hide and seek. It’s tough for a kid to be out here alone, shadow curse and all that, but Oliver seems fine with his undead daddy, mommy, and doggy. Whenever he spots a passerby, he asks them to play a game of hide and seek that totally doesn’t result in their death. Maybe it’s all his practice with the gith travelers from the north, but he’s good at this game, making him hard to beat.

He’ll then stroll out of the room, and you should follow him. He’ll then immediately make his way to the Last Light Inn and to Art. Once you have a Moon Lantern in your possession, head toward the Shadow-Cursed town deeper in the map. Alternatively, you can try to convince Kar’niss to surrender his lantern. Oliver appears to be a small olive-skinned tiefling child with a grotesque shadowed gashes infecting his right eye and torso.

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